NFT game developers are outraged by Apple’s new requirements.
According to the developers, Apple’s move could hurt the nascent segment of NFTs.
Reaction from NFT Game Developers
Apple has announced that it will cut 30% from in-app sales of iOS-based NFT games.
Epic Games founder Tim Sweeney said in a statement on Twitter that Apple and all teams that make games with NFT should only transfer them as in-app purchases.
Normally, NFTs can be freely transferred between crypto wallets without the need for a third party’s approval over the blockchain.
In this case, NFTs can be sold p2p without paying any additional fees other than the gas fee and sales tax determined by the game itself.
With Apple’s new restrictions, it is on the agenda that the fees for NFT transactions will increase by more than 30%. This causes all transactions made with NFTs in-game to be more costly for players.
Tim Sweeney said:
Now Apple is killing all NFT app businesses it can’t tax, crushing another nascent technology that could rival its grotesquely overpriced in-app payment service. Apple must be stopped. https://t.co/4KChp6jtFZ
— Tim Sweeney (@TimSweeneyEpic) September 23, 2022
Crypto Phone Call
The leading names of the crypto industry want to establish a crypto-specific store where digital applications independent of big technology giants will be established to solve the problem.
Solana Labs CEO Anatoly Yakovenko is confident that the Apple-led witch hunt against NFTs will popularize the Solana Saga, the world’s first crypto smartphone.
It remains unclear for now whether the reaction of NFT game developers will make Apple take a step back.